"Design is the Conception and planning of the Artificial"
-Richard Buchanan-
"Interaction design is about shaping our everyday life through digital artifacts-for work, play, and entertainment."
-Gillian Crampton Smith-
"Design is a plan for arranging elements in such a way as to best accomplish a particular purpose... The design is an expression of the purpose... It may(if it is good enough) later be judged as art... Design may be a solution to some industrial problems but it is not a craft for industrial purposes."
-from Charles Eames in conversation with Madame Amic-
A narrow definition of interaction design is "The design of the subjective and qualitative aspects of everything that is both digital and interactive, creating designs that are useful, desirable, and accessible."
A broad definition of interaction design is "The design of everything that is both digital and interactive"
Prototypes
What I hear, I forget.
What I see, I remember.
What I do, I understand.
-Lao Tse-
Language is convincing.
Seeing is believing.
Touching is reality.
-Alan Kay-
from Designing and Interactions
Monday, February 23, 2009
Wednesday, February 18, 2009
Flow Chart

Jean Chu
Blog address for interaction scenario : http://jeanhochu.blogspot.com/2009/02/interaction-scenario-jean-chu-inside.html
Inside the room, a dim light is shinning on an object on a pedestal. You go closer and perceive the ambiguous light and sound. There is a screen showing on top of the object, projecting a video of an abstract image, which has a moderate and calm movement. The object is made up of a soft and changeable material such as rubber or cloth. It can be easily squeezed or stretched, changing its figure. When you move and change the figure, the video will be showing a corresponding movement.
After you finish the experiencing, you will feel like coming out from a short rest of your mind. You will be remembering the feeling of the soft object and the dreamlike images projected with the object.
If you keep interacting, then the object on the screen will grow its size and get a more complex figure. If you stop interacting, then the screen will shatter as a broken glass, and the sound will tune down.
Scope of Work list
Visual assets : generative figure projected, the object on a table
Sound assets : ambient sounds reminding of the underwater or a metallic eco
physical components : Camera and light to sense the location or movement, speaker
Think of equipment needed to detect the shape or location of the object. (lights (infrared lights or led), infrared light camera or just camcorder). Also I would need to prepare a speaker or a headset for the sound.
Special technologies or programming widgets : Flash, Maxmsp
For this project, I will be using flash mostly for generating the video. For the interacton, I might be using blob detection and further effects, but I need to experiment more with both Flash and Maxmsp before choosing which to use for that.
max msp flash server resource : http://www.nullmedium.de/dev/flashserver/
Libraries
For generating graphics, I will be get some help by the codes already made by others, such as blob detection, perlin noise, Gen Murphy’s “fluid”, other fluid dynamics, etc
motion tracking resource : http://www.actionscript.org/resources/articles/613/1/Camera-motion-controlled-ball/Page1.html
blob detection library by Andrei Thomas:
http://andreithomaz.com/labs/?p=11
Monday, February 16, 2009
Communicating Max msp and Flash
I did not know Max MSP could be connected with flash!
I feel that it would be fun! But I just don't know how yet.
Anyway, I think this, of a pong with voice is kind of fun and creepy. Check this out.
http://www.youtube.com/watch?v=uo2FXTvMvRE
I feel that it would be fun! But I just don't know how yet.
Anyway, I think this, of a pong with voice is kind of fun and creepy. Check this out.
http://www.youtube.com/watch?v=uo2FXTvMvRE
Wednesday, February 11, 2009
Interaction Scenario

Inside the room, a dim light is shinning on an object on a pedestal. You go closer to that and perceive the ambiguous light and sound coming from the surroundings. There is a screen on front (or showing on top of) the object, and when you approach, the screen starts to show a video of an abstract image, which has a moderate and calm movement. Soon you recognize that it represents the object in front of you. The screen shows the organic figures which had been the environment starting to interact with the object. You realize that you can also interact with the object. The object is made up of a soft material like rubber or sponge, which can be easily squeezed to change its form. By squeezing, the object changes its figure, and the video will be showing the after effect as ripples.
If you keep interacting, then the object on the screen will grow its size and get a more complex figure. If you stop interacting, then the screen will shatter as a broken glass, and the sound will tune down. If you again approach, and interact, then the object in the screen will again start to grow again.
After you finish the experiencing, you will feel like coming out from a short rest of your mind. You will be remembering the feeling of the soft object.
For this project, I will be using arduino for physical interaction, and I will be using flash (or processing) for screen interaction.
Interaction style
http://openprocessing.org/visuals/?visualID=323
http://openprocessing.org/visuals/?visualID=268
http://complexification.net/gallery/machines/bonePiles/
Visual style
http://www.vimeo.com/user889167
http://www.vimeo.com/2183172
http://complexification.net/gallery/machines/selfdividingline/
Tuesday, February 10, 2009
Anthony mattox

anthonymattox.com
http://www.vimeo.com/user889167
I really like his work. It is beautiful. And I visited his web and realized that he is just a media art student!!!!!!
His "Wiki Web" is also really clear in concept, also visualization.
It is just "wow".
He uses particle system or perlin noise or fluid motion,flow field, etc....... but I just do not understand.
And I cannot find his code shared.
Wednesday, February 4, 2009
Ideation #2 audio visual
audio visual
I would like to explore the relationship between musical and visual elements such as color, shape and texture, and eventually make a joyful experience to the visitors. I would like to make people's gesture or object to create a sound and I wish the sounds they create to get well enough to be heard as music so that they can enjoy it. The circumstance should be dark and light should be emitting out from the interface to make the creation be mystical. But I have not yet decided how the interface would be like.
Screen based work would be easy to capture people's movement or gesture.
Object based work would be easy to let people play and make music with them.
But I think I should think more of what circumstance I should make to make people engaged into that experience.
I would like to explore the relationship between musical and visual elements such as color, shape and texture, and eventually make a joyful experience to the visitors. I would like to make people's gesture or object to create a sound and I wish the sounds they create to get well enough to be heard as music so that they can enjoy it. The circumstance should be dark and light should be emitting out from the interface to make the creation be mystical. But I have not yet decided how the interface would be like.
Screen based work would be easy to capture people's movement or gesture.
Object based work would be easy to let people play and make music with them.
But I think I should think more of what circumstance I should make to make people engaged into that experience.
Ideation #1_mind scape
mind scape, traveling inside the mind
I like imagining the mysterious ambience, full of ambiguous sound and dim light. It is relaxing to stay there, inside the new space of fantasy in my mind. I imagine myself to be eliminated into a small floating organic figure inside a space of mind. In there, the only existing would be emotion and ideal (intellectual). I would like to visualize that as into an organic figure of sound, light. It would endlessly transform, metamorphose, and evolve into another form, as a proof a life. But I have not focused yet to think of “why” and “what kind of life and transformation” I would show. But what I am thinking now is the transformation of that towards digital and computational as cyber creatures. But I should find the connection and relationship between our everyday lives and the cyber(lookin) creatures.
I would also like to get human engaged play with them which would trigger the sound and make the screens change. I would like people to come and touch the touch sensor which would be hidden inside my installed organic shapes of artwork. But I am afraid that nobody would like to come and touch it. In that case, I am also thinking of just make it as a screen projection and make it interact with movement of the people.
This is an example of how the organic shapes would be looking like.
I like imagining the mysterious ambience, full of ambiguous sound and dim light. It is relaxing to stay there, inside the new space of fantasy in my mind. I imagine myself to be eliminated into a small floating organic figure inside a space of mind. In there, the only existing would be emotion and ideal (intellectual). I would like to visualize that as into an organic figure of sound, light. It would endlessly transform, metamorphose, and evolve into another form, as a proof a life. But I have not focused yet to think of “why” and “what kind of life and transformation” I would show. But what I am thinking now is the transformation of that towards digital and computational as cyber creatures. But I should find the connection and relationship between our everyday lives and the cyber(lookin) creatures.
I would also like to get human engaged play with them which would trigger the sound and make the screens change. I would like people to come and touch the touch sensor which would be hidden inside my installed organic shapes of artwork. But I am afraid that nobody would like to come and touch it. In that case, I am also thinking of just make it as a screen projection and make it interact with movement of the people.
This is an example of how the organic shapes would be looking like.
Monday, February 2, 2009
Digital Artist / Designer I like
Joshua Davis
It is just beautiful and fun to look at. His style reminds me of Japanese painting (or Printing). I think Joshua Davis applied Japanese style with his creative coding and made up a new style which would be universal and post modern.

Yugo Nakamura
His work is commercially fancy but also artistically pleasurable and fun and which is a kind never seen before.
his web : www.yugop.net
his company tha ltd : http://tha.jp/

It is just beautiful and fun to look at. His style reminds me of Japanese painting (or Printing). I think Joshua Davis applied Japanese style with his creative coding and made up a new style which would be universal and post modern.

Yugo Nakamura
His work is commercially fancy but also artistically pleasurable and fun and which is a kind never seen before.
his web : www.yugop.net
his company tha ltd : http://tha.jp/

Artist I came to know
Edwin van der Heide
water pavillion
I did not see his real work. So I cannot say anything about his work but just quote what is written in his web.
"The concept of the water pavilion is based on the idea of creating a living organism. The organism expresses itself through architecture, light, images, water and sound. The behaviour of the organism is based on literal processes and metaphores about water. The fluid structure of the inside of the building is a shell for a continiously flowing and transforming world of water realised both with real water and virtual environments."
http://www.evdh.net/water_pavilion/index.html
water pavillion
I did not see his real work. So I cannot say anything about his work but just quote what is written in his web.
"The concept of the water pavilion is based on the idea of creating a living organism. The organism expresses itself through architecture, light, images, water and sound. The behaviour of the organism is based on literal processes and metaphores about water. The fluid structure of the inside of the building is a shell for a continiously flowing and transforming world of water realised both with real water and virtual environments."
http://www.evdh.net/water_pavilion/index.html
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